Collaborated with a team of Level Designers to create 3 distinct levels (The Workshop, The Backstage, and The Stage). These levels each represent a period in time of the Puppetmaster's life, therefore were carefully planned in terms of visual style, lighting, etc. We worked closely with the art team to produce assets fitting each level's theme, including important environmental storytelling pieces scattered throughout each level, and with the programming team to emphasize "moments" within each level that are memorable.
Full walkthrough of Fantasmagorie, a 3D fixed camera horror game created in UE5 with a team of 20. Fantasmagorie follows Viviette, a music box ballerina brought to life by magical forces inside of a distorted puppet theater.
Teaser Trailer for Fantasmagorie.