I completed my BS in Digital Media from the University of Central Florida for Undergrad, and am currently enrolled in the Florida Interactive Entertainment Academy (also UCF) for Graduate studies. I have 3 years of Level Design experience using Unreal Engine and Unity.
In 2023, I worked as an Intern for Limbitless Solutions, where I had my first experience creating games for a client. During my year of work, I learned a lot about the process of working with a team, as well as the possibility of creating serious games to benefit a specific community, in this case the limb-difference community. I am currently working with a team of 19 on Fantasmagorie, an indie project set for release in Fall 2024.
I've always been a fan of Overwatch, having played it since release; it's been my go-to game for the past 8 years. I have Overwatch to thank for my interest in making games, as its been a game I really connected to and always inspires me.