This level was created for the game Ready or Not, a tactical FPS simulating modern day SWAT units. Rather than focusing on shooting, the game enforces neutralizing hostile situations. The entire level takes places in a subway system overrun by a terrorist group. The area I was responsible for is the maintenance corridors, filled with smaller rooms and tight corners. This project was also my first experience modding a game, which came with its challenges but was ultimately a great experience.
Created in: Unreal Engine 4